Archive for August, 2009
* Double-Tap
Posted on August 7th, 2009 by Darcy. Filed under Black Cadillacs, Conventions, Playtesting, Publishing.
So, Ron Edwards is a pretty convincing kind of guy. Not in a used car salesman sort of way, but in a “Here is this very logical argument, and you’re welcome to ignore it if you like” kind of way.
The long and the short of it is that I’m going to GenCon Indy 2009, and I now have exactly five evenings to put together another print run of Black Cadillacs (five! crap!) I’ll be demoing at the Forge booth (#1912), and running at least one full-form game at the Games on Demand room (Omni Fisher Ballroom.)
I’ve dubbed the second print run the Double-Tap Edition. I just completed proof of concept on the physical object, and it is going to be hot. Think of how rugged and brutal the Steel-Toe’d edition was. Now, picture something that’s sleek and arty, but to the same extreme. That’s the Double-Tap edition. So hot.
This is all part of the last great patriotic push. I’m actively looking for playtesters who want to hop in a trench with me and get down and dirty. Black Cadillacs focuses on the ambiguities of war through the eyes of the people doing the least ambiguous thing - the killing and the dying.
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